// Geometric Tools, Inc.
// http://www.geometrictools.com
// Copyright (c) 1998-2006.  All Rights Reserved
//
// The Wild Magic Library (WM3) source code is supplied under the terms of
// the license agreement
//     http://www.geometrictools.com/License/WildMagic3License.pdf
// and may not be copied or disclosed except in accordance with the terms
// of that agreement.

//----------------------------------------------------------------------------
inline Light* BumpMapEffect::GetLight () const
{
    return m_spkLight;
}
//----------------------------------------------------------------------------
inline void BumpMapEffect::NeedsRecalculation ()
{
    m_bNeedsRecalculation = true;
}
//----------------------------------------------------------------------------
inline bool BumpMapEffect::GetNeedsRecalculation () const
{
    return m_bNeedsRecalculation;
}
//----------------------------------------------------------------------------

